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Monday, June 18, 2012

DSDN 101 - Final clip

Final clip


Final stop motion that has been created. Took along time trying to get the camera angles and lighting right.

Credit to the artist who made the track.

Incase the video does not work through blogger here is a link to it uploaded on my youtube.

DSDN 101 - Design standpoint

Design standpoint

My design standpoint on media design is about bringing ideas to life and having nothing to stop them from doing so. There is a wide range of Medias out there to help ideas flourish and bring them into reality. Pencils, paints, markers, etc. Are all parts of everyday use but programs such as Photoshop, flash, illustrator, cinema 4d, after effects, and many more are all out there to be used for mans use for creativity, to really bring ideas to life using a range of media.

I tried showing the process of an idea transitioning between different medias, as the creator has an idea making his attempt of bringing it to life.  The idea is able to be drawn with it beginning to come alive as it walks off the page and becomes a 3d form then walking into the computer screen.

The images below show the process an idea the creator has gone through with first drawing the idea then beginning to bring it to life by digitally designing it on the computer with a range of colours and almost bringing it into the world. The final image is of the idea the creator has expanded on processing through different elements of media to have an end result of the character being brought to life in a 3d game.  
With the developing software over the years to come the ideas that creators are able to think up are only going to develop being able to display what has been created in using different medias giving their end result as if it part of the real world.

Here is a quote showing that you can doing anything you like with an idea, there are no boundaries or limits. "Art is the only place you can do what you like. That's freedom." - Paula Rego.





"Art is the only place you can do what you like. That's freedom." (Rego, 2012, para. 11).

Diablo 3 - Skeleton King III - King Leoric [digital art]. (2011). Retrieved June 18, 2012, from http://www.diablo3sanctuary.net/Diablo-3-Skeleton-King-Walpapers-and-Artwork-Drawings.html

Diablo 3 - Skeleton King III WIth Huge Axe [game art]. (2011). Retrieved June 18, 2012, from http://www.diablo3sanctuary.net/Diablo-3-Skeleton-King-Walpapers-and-Artwork-Drawings.html

Skeleton king [drawing]. (n.d.). Retrieved from http://s4.postimage.org/nb6hvm82f/IMG_0681.jpg

Itbusinessedge. (n.d.). Multimedia. Retrieved from http://www.webopedia.com/TERM/M/multimedia.html

DSDN 101 - Storyboard

Storyboard

Final storyboard images have been all hand drawn and displayed in different medias to show my process of bringing an idea to life. 

DSDN 101 - Brainstorm individual research

Brainstorm individual research


For my mind map/brainstorm here i displayed different medias showing that they can be combined to display ideas to bring them to life.

Sunday, June 17, 2012

DSDN 101 - Process sound

Stop motion music

After looking through different sound clips i have decided that the '8 bit enough to happiness was' was best suited for my stop motion.

http://www.jamendo.com/en/track/849091/mmike-8-bit-enough-to-happiness

DSDN 101 - Process Colour correction

Colour adjustments

Found a way to use the flicking animation scene in the stop motion video by sorting frames out and colour balancing scenes to get the lighting to match as best as possible.


Lists of colour adjustment effects.

Saturday, June 16, 2012

DSDN 101 - process Sound ideas

Sound ideas

Here are some possible sound ideas for my stop motion taken from http://www.jamendo.com


I had in mind of theme music from films also but the copyright has to be taken in account for.

DSDN 101 - Process Stop motion


Decided to render stop motion in scenes on Adobe After Effects  and then piece them all together in Sony Vegas to have the one film. Rendering the whole clip on AE can cause it to crash as files are big and the output render file will be massive.


Scenes being pieced together in Vegas. 

DSDN 101 - Process stop motion

Having trouble with the flicking animation, may have to be taken out as camera positioning and lighting is effecting it too much.




Friday, June 15, 2012

DSDN 101 - Rendering process


http://www.youtube.com/watch?v=KwwpCOprY4A&feature=youtu.be

Link to my segment of my stop motion video where the frame rate and the layer sequences are explored with. The first attempt ended up being 36 seconds and was way to slow. The second turned out to be around 18 seconds and further reduced it to be 7 seconds. This may very depending on how long the rest of the stop motion is.


Screenshot displaying the sequenced layers. (not all are shown)

DSDN 101 - Storyboard Process


Storyboard process

 Close up of starting

walking animation 


Pop outs walking animation walking onto the computer screen where "A new way of seeing" is displayed.

View in my room displaying the range of area where the storyboard presented.

Monday, June 11, 2012

DSDN 101 - Research

Research

Interesting video showing how a story board can be created in a 3d look giving the developing idea a whole new depth.

Thursday, June 7, 2012

DSDN 101 - Research/ Process

Research


http://vimeo.com/13085676
I found this video interesting and helped me to think of the different media that could be displayed with'n my stop motion video. The stop motion runs through a series of different back grounds and objects that can be taken in account for as a range of different media's used.

I thought this stop motion video was helpful in displaying how the use of paper cut outs were used and a range of different camera angles.

The idea of interacting in the stop motion with 'hands' is a idea with the use of different drawings having hands pushing or pulling drawn characters around. I think this idea would help to keep viewers interested as they are unsure of what will come next.



Friday, June 1, 2012

DSDN 171 - Blog 5


Locovisual

St James theatre

Known as the best theatre in New Zealand, ‘His Majisty’ or best known as St James theatre is situated in Wellington on Courtney place. The architect of the beautiful rococo and neo-classical revival designed theatre was Henry Eli White who had built what was one of his most famous theatres out of his one hundred and thirty. It was built in 1912 and he believed it was one to out live the rest.

When designing St James theatre White believed a classic design was what would be best suited for the austere climate of wellington. Baroque opulence was favoured more on the inside much like the English theatres. Beautiful plaster work was created on the inside by William Leslie with plaster masks, full figures, cupids, ornate cornices and picked out gold decorative work and ‘the faintest flush of rose madder’. The brother of Rose Leslie was used as a model for William to create the plaster work of the cherubs.

The balcony frontage has the typical cheery theatrical rococo style. The highly ornamented interior that includes plaster caryatids, cherubs and curlicues, and gilded classical Greek motifs that include lyres, horns, harps, acanthus leaves, dancing cupids, and theatre masks.

 The outside has been created with a neo-classical look. Columns or the column like structure is displayed over the front of the theatre. The design relating back to the Parthenon with its bold square look and raised triangular roof imbedded on each side of the front of the building. White designed it to be symmetrical giving it a high standard finish.

The St james theatre was near the first of theatres that White employed the ‘semi-cantilever’ system.  A system of where columns would not be situated throughout the theatres but well back. He quotes the reason of this in a general discussion:  “ ‘How often do you hear someone say? Oh, I had a bad seat just behind one of those wretched pillars. That is wrong, the perfect theatre should have no pillars.”













[Untitled photograph of St James theatre]. (n.d.). Retrieved June 1, 2012, from http://farm3.static.flickr.com/2283/2289740452_88a9a98aca.jpg

[Untitled photograph of St James theatre]. (n.d.). Retrieved June 1, 2012, from

McGill, D. (1998). Full circle The history of the St James Theatre. Wellington, New Zealand: Phantom house books.

Gardiner, M.F. (1974). Henry Eli White (published masters thesis). University of Victoria, Wellington.